Stone walls in Rust take exactly 10 satchel charges to destroy. With a 20% dud rate, plan for 12–13 to be safe. Here is the math, the craft cost, and when to pick a different raid tool.

Rust is a multiplayer survival game by Facepunch Studios. Your base is only as safe as the walls around it, and stone is the second tier of building — tougher than wood, weaker than sheet metal or armored.
A satchel charge is a mid-game raiding tool. It deals 475 damage per detonation in a 4-meter radius and goes off 6–12 seconds after you place it. About 1 in 5 satchels duds and needs to be re-armed.
How Many Satchels for a Stone Wall in Rust
10 satchels. That number applies to every stone-tier building piece — walls, foundations, floors, doorframes, stairs, roofs, wall frames, floor frames, and windows. It also covers the high external stone wall and the high external stone gate.
Because 20% of satchels dud on first throw, bring extras. A safe loadout is 12–13 satchels per stone wall you intend to break. Duds can be picked up and re-armed, but each rearm is a chance for it to detonate in your hand and shred your armor.
Satchel Damage at a Glance
- Damage per satchel: 475
- Explosion radius: 4 m
- Fuse: 6–12 seconds (random)
- Dud rate: ~20%
- Stone wall HP: 500
The 4-meter radius means a single satchel can splash damage to one adjacent piece, but it will not break two walls at once. Stack them on the same target.
How to Craft a Satchel Charge
You need a Tier 1 workbench and the following blueprints:




Recipe (per satchel)
- 4 Beancan Grenades
- 1 Small Stash
- 1 Rope
Raw materials per satchel
- 80 Metal Fragments
- 240 Gun Powder (= 480 Sulfur + 720 Charcoal)
- 10 Cloth (for the Small Stash)
- 1 Rope
Cost to break one stone wall (10 satchels)
- 800 Metal Fragments
- 4,800 Sulfur
- 7,200 Charcoal
- 100 Cloth
- 10 Rope
Bring the cost up by 25–30% to cover duds.
Step-by-Step: Crafting
- Smelt your sulfur ore and burn wood for charcoal.
- At the workbench, craft 240 Gun Powder per satchel.
- Craft 4 Beancan Grenades using 60 Gun Powder + 20 Metal Fragments each.
- Craft 1 Small Stash with 10 Cloth.
- Combine 4 Beancans + 1 Small Stash + 1 Rope into the Satchel Charge.
When to Use Satchels — and When Not To
Good for satchels
- Stone walls, doors, and windows
- Wood and stone doorframes
- Early- to mid-wipe raids before C4 is online
Pick a different tool
- Sheet metal walls: 19 satchels — switch to explosive ammo or rockets
- Armored walls: cannot be broken by satchels at all — use C4 or rockets
- Garage door: 15 satchels — rockets or C4 are cheaper per HP
Satchels are loud. Anyone awake nearby will hear the boom and the rearm chatter, so plan an offline raid window when possible.
FAQ
How many satchels for a high external stone wall?
10, the same as a regular stone wall. The high external stone gate also takes 10.
Is the satchel still in Rust in 2026?
Yes. Facepunch has tweaked the dud rate and craft cost over the years, but the item is still in the game and still the standard mid-game raid tool for stone tier.
What about a stone wall versus a stone door?
A wooden door takes 4 satchels, a sheet metal door takes 12, and an armored door takes 31. A stone wall — and any stone-tier piece — takes 10.
Can I splash multiple walls at once?
The 4 m radius can chip an adjacent piece, but it will not destroy two full walls with one satchel. Place all 10 on the same target.
How do I deal with duds?
Walk up, hit E to pick the satchel up, and place it again. There is a small chance it detonates while you handle it, so step back from your other charges first.
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